POV-Ray : Newsgroups : povray.binaries.images : Logo of IFJ.edu.pl [WIP] - 3 attachments : Re: Logo of IFJ.edu.pl [WIP] - 3 attachments Server Time
14 Nov 2024 02:26:16 EST (-0500)
  Re: Logo of IFJ.edu.pl [WIP] - 3 attachments  
From: Rafal 'Raf256' Maj
Date: 9 Apr 2004 12:48:30
Message: <Xns94C6BF4492CDBraf256com@203.29.75.35>
run### [at] runevisioncom news:4076cb45$1@news.povray.org

> http://athlon1700/misc/povraylogo/logoinfo/

404

> Now, what you seem to have spend the most time on is not the logo
> itself, but the presentation of the logo - that is, the extra details
> and effects that are not part of the actual logo. By this I mean the
> small text, and the atom representation etc. The shadows and radiosity
> etc. are also just part of the presentation.

yes. As for the logo, the oryginal logo is not an official logo (so I do 
not have to realy base on it, oryginal logo just has "IFJ" letters usualy 
in blue color). 

My idea was to put some "attributes" that will be recoginez as nuclear-
phisics thing in two balls (and btw ring symbolize a cyclotrone).

Maybe such detailed version could be better for some larger poster?

Meanwhile I post-processed logo to give it more "logo" look, what do You 
think about this effect (attachment) ?

Hmm I quess I could also go back to oryginal conception, two balls 
"circuling around center" - like electrons, but then I think logo will not 
be so obvious, this atom in upper-left is very clear symbol imho.

I thing I will give a try to 3 versions,
  1) more detailed - i.e. central "I" will have some windows-like effect so 
it will look kind of like a skycraper / office bulding, for big-poster 
version maybe.

  2) less detailed - I will remove the outer yellow orbits from top-left 
atom, and I will put a simple Helium atom in lower-roght in exchange for 
detector, since detector is not so symobolic.

  3) old - just two balls, maybe with some symbol that they are orbiting 
around "IFJ", and the main torus would be more 3D (not parralel to screen)


Good that Pov have scripts, this will safe me a lots of work :)
 

Btw, part scene-files are in p.b.s-f for bug-tracing (read p.beta-test)

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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